Pfh'Joueur has been released!

Pfh'Joueur began as the scenario Bia'layth, a project I was working on with Gareth Wood and Rainer Udelhoven a couple of years ago. Gareth went back to school and didn't have the time to keep working on it. I had done several texture sets for Bia'layth and made several maps. I had already put a lot of work into it, so I just kept going, and going and going and ….

The story is totally different from Bia'layth. Pfh'Joueur's plot is very much in the Bungie world, taking place at the end of Marathon 2: Durandal. In Pfh'Joueur, our weary player is once again travelling with Durandal to strange and wonderful worlds. In this time line, the Lh'owon sun does explode and blows Durandal's ship into a white hole. After 700 years falling through time and space, you awake on an abandoned space ship with yourself, some bobs and S'pht for company.

There are two planets to explore and many battles to fight for the freedom of all bobkind on several space ships.

Pfh'Joueur has five new texture sets, new scenery, flower pots and some new sounds. There are 18 solo maps and two net maps. The creatures and weapons are the same as Marathon Infinity.

Many of the textures and most of the scenery items are original art work, with some adapted from Bungie's original textures from the three Marathon games. Some are borrowed from MMMG's Excalibur: Morgana's Revenge and some Pfh'Joueur textures ended up in Morgana. The maps, with the exception of the areas mentioned below are my creation.

The media music is borrowed from Bungie's first Marathon game, the other music is mixed from music and sounds I found on the web, mostly at http://www.wavcentral.com.

Pfh'Joueur will look best at millions of colours, but can be played in either thousands or 256. The sounds are best at 16 bit with all of the options turned on. Pfh' Joueur 1.6 needs more memory to run than the Infinity application it is based on because there are more textures and larger sounds. It has a preferred size of 30 megabytes assigned to it by default, but will run with less.

News: December 20, 2001: Scripts added for playing Pfh'joueur in Aleph One. See downloads page.

News: May 5, 2000: Version 1.1 released. Check the downloads page.
1.5 MB patcher for version 1.0 also available.

News: April 14, 2000: Senario has been released. Get it from the downloads page.

   

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Updated December 20, 2001